
When this happens, choose the default layout from the layout dropdown in the top right of Unity's UI and everything should return to normal.Ĭopy the SpaceNavigator.unitypackage to Unity/Editor/Standard Packages directory. If you delete the folder while the SpaceNavigator window is still open, Unity will throw some errors. Reopen the SpaceNavigator window (Alt-S). When installing a newer version of the plugin, please follow these steps:ĭelete the SpaceNavigator folder from your project.ĭelete Plugins\3DConnexionWrapperU4.bundle from your project. IMPORTANT The editor window has to stay open for the driver to work ! Open the SpaceNavigator window from the pull-down menu Window/SpaceNavigator (or hit Alt-S) Import the unitypackage into your project Install 3DConnexion driver and make sure it is running The package also contains a couple of runtime samples:įly around.unity: Fly around with a sphere while knocking over some cubes.įolow curve.unity: Make your torus follow the curve, but don't touch it! The full package is available on the Unity asset store. Grab Mode only works in the camera coordinate system (sorry, I couldn't get my head around the quaternion math of manipulating in one coordinate system while constraining in another) The editor window has to stay open for the driver to work. The driver supports both Unity Personal and Pro versions.Ĭaveat: when running Unity 4 and lower on Mac you need the Pro version because Free did not allow plugins. If you have feedback, please use this thread on the Unity forums.Īs of version 1.3, this driver supports both PC and Mac.


Translation can be snapped to a grid and rotation can be angle-snapped. In GrabMove mode the stuff will be linked to your camera so you can take it with you and position it where you want. (this mode can be operated in Camera-, World-, Parent- and Local coordinates) In Telekinesis mode, you can move the stuff you selected with the SpaceNavigator, while your camera stays put. To move stuff around, you can use 2 modes: Telekinesis and GrabMove.

To comfortably navigate large areas and minute details, you can easilly switch between 3 customizable sensitivity presets. So you don't have to worry about ending up upside down, just go where you want and get some work done. The default mode is Fly mode and when you're flying around, this driver keeps your horizon horizontal. You can also use it at runtime via scripting. This driver lets you fly around your scene and allows you to move stuff around.
